I bought myself a copy of this poster a while back.
Lake's Camp by Yuri Hill
A Wallaroo Alternative
I came across a really fantastic alternative to the Wallaroo encounter in the campaign book. It builds it up a lot more, and tells a much more well rounded story.
As suspected, the sound comes from an animal—a sooty albatross has found his way into the tank, and has broken his wing. The pathetic bird grows still upon being illuminated, staring up at the investigator with unblinking eyes. The bird’s feathers are ragged and covered by half-frozen whale oil, and it’s clear the creature has been living on the human remains.
Yikes. And that’s not all.
François Baranger's Mountains of Madness
Follow him on Twitter for updates on this amazing work.
It's Alive!
A Brief Notice
I’m not dead.
Nor am I insane. So far.
I am however a father now, and time is scarce. We haven’t had a session of this campaign in a while, but I do have several sessions recorded that I also haven’t released yet. Unfortunately I don’t have both sides of the latest session, which is quite disheartening (if for no other reason than it will be harder to pick up once we get back into it).
I’ll try and gather the party again in the new year and finish what we began. Hopefully you’ll still be around.
Tekeli-li!
Vredenburgh
I was by struck something that seemingly cannot be a coincidence, but of which no hints of a relationship or any sort of explanation is given in the Beyond the Mountains of Madness book itself. I can only assume that it is an easter egg-like wild goose chase (or seed for any Keepers who, God help them, want more side adventures), but I must admit it confounds me somewhat.
Specifically I'm talking about the Vredenburgh family, and their propensity to appear throughout the BtMoM storyline. Historically, the first one appears in 1838 in the Poe's The Narrative of Arthur Gordon Pym.
And furthermore, the bark Grampus, is owned by Lloyd and (the second) Vredenburgh, although no connection between the two Vredenburghs are ever made in Pym's tale.
The third one appears some time after 1897, when Stanley Edgar Fuchs wants to sell the Pym manuscript, believing it to be fake.
And the fourth one of course, is Henry Vredenburgh, who comes to captain the Starkweather-Moore Expedition's ship, The Gabrielle, after the unfortunate death of Captain Douglas.
Three or four generations of Vredenburghs, spread out across almost a hundred years, all involved in some way with the Pym story and the Antarctic? Something's fishy.
I asked Chaz Engan, author of Beyond the Mountains of Madness about it, and he confirmed that indeed, there are purposefully plenty of Vredenburgh's, but that there is no actual connection between them; just straws for the investigators to grasp at.
The Wallaroo
A lost whaler, and the last words of a defeated captain. A mysterious bounty.
Soundtracks
Over time I've managed to suss out a few soundtracks written directly for At the Mountains of Madness, and I finally took the time to gather them as a list.
- By Reber Clark (for the HPL Literary Podcast)
- By Alicorn (used by Yoggie's BtMoM podcast)
- By Erdenstern (official soundtrack for European 2e BtMoM)
Elder Thing Relief
1932 National Geographic Map of Antarctica
Found this print-resolution map from 1932 of Antarctica published by National Geographic. Perfect for BtMoM (and perfect for the new, concurrent instance I'm starting next week). Thanks to the David Rumsey Map Collection (this 1931 map is also not half-bad).
Lovecraft's Penguins
This penguin was made for Guilermo Del Toro's abandoned attempt at making At the Mountains of Madness. It's wonderfully repugnant.
Session 9 — Through the Pass
The expedition makes its way through Dyer's Pass and lay eyes upon that high, frozen plateau where an ancient ruin awaits them.
Only took a little more than a year to edit this one; at this rate I'll see you again in 2020.
Map of the City
Removed the numbers from the Keeper map on page 186 for use as a player handout.
Session 8 — The Caves
Unexpected visitors arrive at Lake's camp, and a small group of expedition members explore a vast cave network under the ice.
Recorded January 31, 2016.
A Peek at My Library
I recorded a few videos talking about some of the books I've got in my private collection, and this one covers most of my Beyond the Mountains of Madness collection, along with assorted props.
Redrawn Map of Lake's Cave
Needed the map for Lake's cave, so I drew a version of it for our game. And no, there aren't any new episodes yet, but yes I do have two in the can, but no time to edit them.
A New Look at the Elder Things
Kurt Komoda has gone to great lengths to draw what is probably the most accurate version of the Elder Things so far; a great resource for any keeper of BtMoM.
And no, our game isn't dead, merely in suspended animation as life became too chaotic for planning for a period. As it begins to settle down once again, I expect we'll pick up the scent any week now. Also I do have our previous session recorded already, I just need to find a day or so to edit it in.
Session 7 — Keeper's Debrief
The keeper talks a bit about how things are going. And once again I say the wrong session number. This is indeed for session 7, not 6! There is no debrief for session 6.
Session 7 — Lake's Camp
In which the expedition reaches the remains of Lake's destroyed camp in the foothills of the Mountains and find evidence of more than a freak Antarctic storm.